Xteristic automates software and game production — art assets, code, and the assembly of both into complete, runnable projects. Built for independent developers and small studios.
Each rung is useful on its own. Together they take a game from a description to something you can open and play.
2D art for your own game — characters, environments and interface pieces, generated from a description.
Gameplay logic, systems code and project scaffolding, written from a prompt or a specification.
Assets and code assembled into a complete project — structured, wired together, and ready to open and run.
Every tool runs on the same developer platform: one endpoint for working with AI models, per-key quotas and permissions, and a per-request record of usage and cost in your console.
Tell us what you are making — a single asset, a feature, or the whole game.
The work is broken into tasks, and each part is generated on its own: art, logic, structure.
The parts are put together into something you can open, run, and keep building on.
Top up a credit pack in advance and it is drawn down as you use the tools. No commitment beyond what you buy.
Your console records every call — what ran, how much it used, and what it cost.
Everything we generate is an original file for the product you are building.
Questions about the platform, pricing, or what we are building next — write to us and a person will reply.